Genshin Impact.
Tacter

FOOH
2024


Tacter, a startup specializing in training gamers to enhance their skills, commissioned us to create a Fake Out-Of-Home (FOOH) piece to announce the addition of Genshin Impact to their platform.

For this, we designed an animation where one of the game’s characters came to life and walked giant-sized through the streets of Madrid. With each step, the ground shook, creating a powerful sense of scale and immersion that transformed the city into their battleground.

Using advanced VFX and CGI techniques, we seamlessly integrated the character into the urban environment, producing a hyper-realistic effect that captivated audiences and quickly went viral on social media.

This project not only introduced Genshin Impact to Tacter’s platform but also highlighted the potential of gaming and 3D animation as powerful tools for visual impact and engagement.

Genshin Impact.
Tacter

FOOH
2024


Tacter, a startup specializing in training gamers to enhance their skills, commissioned us to create a Fake Out-Of-Home (FOOH) piece to announce the addition of Genshin Impact to their platform.

For this, we designed an animation where one of the game’s characters came to life and walked giant-sized through the streets of Madrid. With each step, the ground shook, creating a powerful sense of scale and immersion that transformed the city into their battleground.

Using advanced VFX and CGI techniques, we seamlessly integrated the character into the urban environment, producing a hyper-realistic effect that captivated audiences and quickly went viral on social media.

This project not only introduced Genshin Impact to Tacter’s platform but also highlighted the potential of gaming and 3D animation as powerful tools for visual impact and engagement.

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